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Thread Statistics | Show CCP posts - 0 post(s) |
Anthar Thebess
830
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Posted - 2015.01.14 09:28:12 -
[1] - Quote
Now every thing should be possible to have in ship cargo holds. Hauling in a capital ( not JF) sorry - 2j max per day usually - that is something that JF can do almost in 1 jump ... and it can jump again quite fast.
Using carriers to haul stuff ( in SMA haulers ) is not an issue any more.
Current restrictions are just annoying now. |
Anthar Thebess
830
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Posted - 2015.01.15 07:25:02 -
[2] - Quote
Tbh.
Lifting this rule for any ship except for indy also make this game less annoying .
I don't think that hauling stuff in carrier or super SMA will be an issue. Mainly because : - wherever you go , you need ships - so you put them there first. - lack of fatigue reduction will block any serious stuff movement
The only ship that might cause some issue is rorqual , as it could carry more than JF.
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Anthar Thebess
830
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Posted - 2015.01.15 17:14:33 -
[3] - Quote
Sorry but i don't see an issue. Will lifting restrictions will make people life easier - yes a bit. Will this change game - yes. Will this brake every thing? No, as the most limiting factor will be fatigue.
Try to move 300k m3 20 LY away.
Using carrier this takes hours just to not boost your fatigue. Using JF - almost instant 2jumps away.
People will not be using this to haul stuff every day , simply because if they try fatigue will "kill" their mobility after few quick jumps.
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Anthar Thebess
830
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Posted - 2015.01.15 17:29:36 -
[4] - Quote
It is not about hauling stuff, just about making this aspect less annoying. If you ant to haul stuff you need to use rorqual or JF.
Currently my fast hauler in nullsec -> BO , rigged for cargo and cargo holds. Guess why
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Anthar Thebess
831
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Posted - 2015.01.20 07:47:31 -
[5] - Quote
Drugs are also screwed up in contracts. Why i cannot contract them to someone that will haul them 20jumps away ... all around the nullsec.
One simple flag: - CanBeContractedToHigsec
If it is FALSE , then you cannot create contract to higsec , this flag can be also added to final plastic wrap , so it cannot be double wrapped.
This contract will be also WHITE, with BIG RED CROSS so it can be easily noticed by players wanting to venture into the lair of higsec nonsense. |
Anthar Thebess
831
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Posted - 2015.01.20 08:57:09 -
[6] - Quote
For me is not about hauling but about moving stuff in ships. Every time pull out every thing and put back ( and usually forget some stuff or put wrong). Nothing like a rail harpy full of T2 blaster ammo
This 10k ore in a frigate can be solved very easily - specialized commodity cargo MUST be empty , or fleet hangar of T2 transports.
This simple way we dropped carrier capability to haul to 1/3??
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Anthar Thebess
833
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Posted - 2015.01.22 08:04:35 -
[7] - Quote
Like i stated before - exclude specialized holds ( ore/fleet hangar etc) and carrier carrying capabilities are reduced by 1/3. |
Anthar Thebess
836
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Posted - 2015.01.22 13:05:44 -
[8] - Quote
Kenneth Feld wrote: But, hey, in the end, the loss mails would be friggin hilarious
This is enough is reason we should go this way. |
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